Friday, June 24, 2011

Game Review: Blood: Special Edition (1997)

Genre: Horror
Year: 1997
Rated: M
Platform: PC
View Cover Art
My Opinion: thumb_up
Believe it or not I found this nifty gem in a dollar store! Still in its cellophane and everything! I can only imagine where its been hiding the past 14 years (probably in a forgotten corner of a forgotten warehouse).

Created in the DOS era, Blood was considered so violant and bloody that it had to have a parental lock on it. Even with the parental lock on, this game is a treat for first and third person shooters.

Read the synopsis here. Its like a western meets cult and zombies.

Its one of the most advanced DOS games I've ever played. The entire environment is interactive, you can shoot, blow up, and destroy almost anything and everything. Plus you can create your own custom levels. The best bonus is that it comes with a second disk with desktop themes, game demos, and even a music video by the band Type O Negative. Very nice!

But once you download the patches and apply them, the gore is taken to a whole other level! I don't even see some of this stuff in modern games, let alone DOS. In the parental lock mode, when you shoot zombies, they just yell and fall over. But in the unlocked mode, their heads fly off in a fountain of pixel-blood, and you get to kick their heads around like a soccar ball :D.

Unfortunatly, due to it being a DOS game, its difficult to get it to run properly on a PC newer than Win98. I highly recomend this game, especially if you have an older pc or have the means to run DOS-based games.

But honestly, I think this game should be remade for new systems, because this is one of those types of games that would be appreciated by this generation of gamers.

What do you think of Blood? Have you ever played it? Do you think it should be remade? Comment below!



Friday, June 10, 2011

Wishful Thinking: Remake of WolfChild

One of my favorite games on SegaCD was WolfChild. After replaying it recently I can see why this game wasn't popular; it has a thin story and difficult gameplay. But that doesn't deter my love for this game. I find the scifi-werewolf-action-platform game to be just as intriguing as it was when I first played it years ago.

I think this game should be given a second chance, with some alterations:
  1. Deeper Storyline and Plot -- Father gets kidnapped, son goes to save him. That's all well and good, but we live in an era where gamers demand substance. They want compelling characters and gripping plots... well I do at least...
  2. Different Modes -- The second level of this game, the jungle, was difficult and confusing to navigate, so I think it would be a good idea to add an easy mode for beginners.
  3. Cell-shaded Animation -- I'm hesitant to say add CGI cut-scenes, especially when the SegaCD version of the game had a very nice animated intro movie. They should remake the original intro, keeping it in the traditional American cell-style animation and making it less pixelly. I don't think a game like this would benefit from anime-styling.
  4. Extra Missions - Despite the difficulty of this game, its only five levels long. So to compensate, there should be extra missions added
What do you think of my ideas for a WolfChild Remake? Post your comments below!